I'm a C++ developer with a passion for learning new technologies. Currently, I am exploring languages like Go and Python, the Godot game engine, and I am considering learning Dart, Flutter, and Rust. My goal is to expand my skill set and contribute to the open-source community.
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Working from home
Computer programmer by day, hobbyist game developer sometime after midnight. Currently, he works programming computational geophysics software.
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Instituto Tecgraf - PUC-Rio
- Rio de Janeiro, Brazil
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01:29
(UTC -03:00) - http://killerasus.github.io
- https://orcid.org/0000-0002-9698-0570
- in/brunobaere
- https://killerasus.itch.io/
Pinned Loading
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adaptive_shooter
adaptive_shooter PublicThe game developed as an implementation of the dynamic difficulty adaptivity algorithm described in my M.Sc. dissertation.
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GtkLuaConsole
GtkLuaConsole PublicSimple example of using a GtkTextView as console output for Lua.
C++
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