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killerasus/README.md

Hi 👋, I'm Bruno Baère

C++ Developer and Continuous Learner

I'm a C++ developer with a passion for learning new technologies. Currently, I am exploring languages like Go and Python, the Godot game engine, and I am considering learning Dart, Flutter, and Rust. My goal is to expand my skill set and contribute to the open-source community.

📕 Blogs

📲 Connect with Me

killerasus killerasus brunobaere

🌐 Languages and Tools

c cplusplus csharp git go godot gtk linux lua markdown python qt

📛 Badges

LFD103: A Beginner's Guide to Linux Kernel Development Python Essentials 1 Computer Hardware Basics Python for Data Science Open Source Foundations Verified International Academic Qualifications

🎓 Certifications

Certified Scrum Master Certified Scrum Product Owner

@brunobaere's Holopin board

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  1. adaptive_shooter adaptive_shooter Public

    The game developed as an implementation of the dynamic difficulty adaptivity algorithm described in my M.Sc. dissertation.

    C++ 3 1

  2. RepairPong RepairPong Public

    Repair Pong for Global Game Jam 2020

    Lua 1

  3. youaretrash youaretrash Public

    Source for You Are Trash, a Java 6 game using GTGE

    Java

  4. GtkLuaConsole GtkLuaConsole Public

    Simple example of using a GtkTextView as console output for Lua.

    C++

  5. LASSharpReader LASSharpReader Public

    A LAS 2.0 compliant well log reader and editor.

    C# 1

  6. GoCalc GoCalc Public

    The purpose of this Calculator is to practice unit testing in Go

    Go