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(glsl)pp-rs

light-player fork (v0.2.2): #![no_std] + alloc, hashbrown maps/sets, for naga glsl-in on bare-metal. Upstream: Kangz/glslpp-rs. Intended mirror: github.com/light-player/pp-rs.

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A shader preprocessor and lexer in Rust.

WARNING: this crate is a work-in-progress: its interface will change and documentation is extremely lacking.

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no_std + alloc GLSL preprocessor for naga glsl-in on bare-metal

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