light-player fork (v0.2.2): #![no_std] + alloc, hashbrown maps/sets, for naga glsl-in on bare-metal. Upstream: Kangz/glslpp-rs. Intended mirror: github.com/light-player/pp-rs.
A shader preprocessor and lexer in Rust.
WARNING: this crate is a work-in-progress: its interface will change and documentation is extremely lacking.