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FORGE: Fine-Tuning Over Reward Generations through Evolution

Project page for FORGE, a method that reframes LLM-driven reward search around the upstream–downstream factorization of modern reinforcement learning.

🌐 Live page: https://linqizhe07.github.io/forge/ 📄 Paper: paper.pdf

TL;DR

State-of-the-art LLM reward search trains and discards a fresh policy for every reward candidate — ignoring policy initialization and reward ordering. FORGE restores that factorization: it pretrains a task-agnostic skill prior once, then lets an LLM evolve task rewards while each policy adapts through closed-form skill projection and inherits weights across generations. Fitness is measured over the ordered reward–policy trajectory rather than each reward in isolation.

Highlights

  • 10× less compute per reward candidate than the prior automated state of the art, while exceeding it on Humanoid Locomotion and Standup.
  • 89.1% of REvolve's published human-in-the-loop peak on Adroit Hand — fully automated, no per-generation human feedback.
  • Just 100 expert episodes at pretraining inject the missing capability when unsupervised exploration never reaches success states.

How it works

  1. Task-agnostic skill prior — a feature map φ, prior policy π₀, and offline buffer are pretrained once per embodiment via temporal-distance successor features.
  2. Closed-form reward-to-skill projection — each LLM-generated reward R is mapped to a skill vector z* = (ΦᵀΦ)⁻¹Φᵀr, giving the child policy a reward-directed initialization.
  3. Cross-generation inheritance — each child fine-tunes from its parent checkpoint instead of restarting, so fitness reflects cumulative progress along the reward trajectory.

Repository contents

.
├── index.html          # the project page
├── paper.pdf           # full paper
└── assets/figures/     # figures (pipeline, results, ablations)

Citation

@inproceedings{forge2026,
  title     = {FORGE: Fine-Tuning Over Reward Generations through Evolution},
  author    = {Anonymous Author(s)},
  booktitle = {Advances in Neural Information Processing Systems (NeurIPS)},
  year      = {2026},
  note      = {Under review}
}

Author and affiliation are intentionally anonymous for double-blind review. Update this section and the # link placeholders in index.html (arXiv, Code) once de-anonymized.

About

Project page for FORGE (NeurIPS 2026, under review): LLM-driven reward evolution with a one-time skill prior — closed-form reward-to-skill projection, cross-generation policy inheritance, 10× less compute per candidate.

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