[codex] Gate camera-relative gaze by tracking mode - #29
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meekmachine
marked this pull request as ready for review
May 27, 2026 22:45
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Summary
mouseorwebcam) instead of only eye/head channel enablement.Root cause
The camera-relative tracker was enabled whenever the service was started and either eye or head tracking was enabled. That allowed default
manualmode to subscribe to OrbitControls camera changes and reapply a camera-relative head target even when mouse/webcam tracking was not active.Validation
npm test -- --run src/eyeHeadTracking/__tests__/eyeHeadTrackingService.test.tsnpm run typecheck