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skills

My Codex skills.

Many started from, or were inspired by, Matt Pocock's skills: https://github.com/mattpocock/skills

This repo keeps my versions. They have narrower triggers, fewer assumptions from other agent runtimes, and more direct instructions.

Core engineering skills

  • diagnose - find the real cause of hard bugs, then fix and regression-test it.
  • simplify-codebase - make code easier to trace during an incident without changing behavior or damaging useful architecture.
  • tdd - use public-interface tests and small red/green loops.
  • distill - remove speculative infrastructure, boilerplate, and premature abstractions from plans or green code.
  • slice-it-vertically - cut a plan into the thinnest useful end-to-end slice.
  • stress-test-plan - review a design for coupling, fragile state, and hidden blast radius.
  • review - review a diff on two axes: documented standards and requested spec.
  • taste-review - final naming, formatting, and ergonomics pass before commit or merge.
  • zoom-out - map a code area from one level higher when the local details are unclear.

Planning and decision skills

  • brainstorming - shape unclear product, design, architecture, or feature ideas before implementation.
  • grill-me - question a plan or idea until the decision tree is clear.
  • hyperplan - run hostile plan review from multiple angles.
  • oracle - ask for a final go/no-go decision.
  • flow-map - show the full engineering gauntlet when I want the whole process visible.

Workflow skills

  • git-commit - create scoped commits with a clean message.
  • handoff - write a compact handoff for the next session.
  • saving - reduce token use and verbosity.
  • adr - draft Architecture Decision Records from approved plans or implementation briefs.

Writing skills

  • plain-language - simplify and humanize general prose while keeping meaning and voice.
  • plain-tech-language - simplify and humanize technical prose for engineers, runbooks, PRs, ADRs, and incident notes.
  • writing-great-skills - review and improve skills with predictable triggers, pruning, and bad-skill-smell checks.

Other local skills

  • audit-loop - audit-oriented loop kept from earlier workflow experiments.
  • karpathy-guidelines - Karpathy-inspired engineering guidance.

Changes from Matt Pocock's skills

The upstream repo is the main source of inspiration. These local versions are tuned for my Codex setup:

  • Removed unsupported frontmatter and assumptions from other agent runtimes.
  • Reframed brainstorming so it is not a required gate before every small task. It now triggers only for unclear product, design, architecture, or feature work.
  • Simplified review so it does not depend on another runtime's Agent tool or setup commands.
  • Simplified handoff frontmatter while keeping the behavior.
  • Tightened zoom-out into a small context-mapping skill.
  • Added simplify-codebase for on-call readability: preserve behavior, keep useful abstractions, and make the main path easy to trace.
  • Merged humanizer into plain-language and plain-tech-language, so plain rewriting also removes AI-writing tells. The full pattern catalog now lives in each skill's references/ai-writing-patterns.md.
  • Added writing-great-skills for pruning, splitting, validating, and spotting bad skill smells.
  • Removed generic refactor because simplify-codebase better matches how I want code cleanup done.
  • Removed algorithmic-art because it is not part of my normal engineering workflow.

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