fix: use single-threaded tokio runtime in sccache (dist-)client#2704
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fix: use single-threaded tokio runtime in sccache (dist-)client#2704AJIOB wants to merge 2 commits into
AJIOB wants to merge 2 commits into
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Codecov Report❌ Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #2704 +/- ##
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- Coverage 74.51% 74.50% -0.01%
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Files 70 70
Lines 39652 39666 +14
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+ Hits 29546 29554 +8
- Misses 10106 10112 +6 ☔ View full report in Codecov by Harness. 🚀 New features to boost your workflow:
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The sccache client was using Runtime::new() which creates a multi-threaded tokio runtime with worker threads equal to the number of CPU cores. On high-core-count servers running many parallel builds, this created an excessive number of threads. For example: - 96 vCPU server - 10 concurrent make invocations - Each make using -j16 - Result: 96 × 10 × 16 = 15,360 threads created by sccache wrappers While these threads are short-lived, with continuous build pipelines this constant thread creation/destruction causes unnecessary overhead. The sccache client only performs simple I/O operations (connecting to server, sending requests, receiving responses) and doesn't need worker threads. This change replaces all client-side Runtime::new() calls with Builder::new_current_thread().enable_all().build() to use a single-threaded runtime, reducing thread count from num_cpus to 1 per client invocation.
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Hi @sylvestre , Is it ok to you? I don't think we can add some useful testing for that changes. |
sylvestre
reviewed
Jun 6, 2026
Collaborator
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and please udpate the commit message to explain the why |
The sccache client was using Runtime::new() which creates a multi-threaded tokio runtime with worker threads equal to the number of CPU cores. On high-core-count servers running many parallel builds, this created an excessive number of threads. For example: - 96 vCPU server - 10 concurrent make invocations - Each make using -j16 - Result: 96 × 10 × 16 = 15,360 threads created by sccache wrappers While these threads are short-lived, with continuous build pipelines this constant thread creation/destruction causes unnecessary overhead. The sccache client only performs simple I/O operations (connecting to server, sending requests, receiving responses) and doesn't need worker threads. This change replaces all dist-client-side Runtime::new() calls with Builder::new_current_thread().enable_all().build() to use a single-threaded runtime, reducing thread count from num_cpus to 1 per client invocation. The changes are inspired by the previous commit for the classic client.
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@sylvestre , done, thanks |
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It's the #2460 follow-up with
dist-clientsimilar fixes.Thanks, @venkyt-arista, for the original fix