Advanced Borderless Window Manager for Windows
If OmniBorder has saved you time or made your gaming/work sessions better, please consider supporting its development! You can compile it yourself for free, but your support keeps this project alive and updated.
OmniBorder is a professional Windows utility designed for gamers and power users who demand seamless multi-monitor experiences. It forces external applications and games into true Borderless Windowed Mode, solving common pain points that native Windows settings fail to address.
- Focus Loss Prevention: Games and applications lose focus when alt-tabbing or switching monitors. OmniBorder aggressively retains focus using advanced Win32 APIs.
- Multi-Monitor Persistence: Assign specific applications to dedicated monitors and remember their positions across sessions.
- Rebel Taskbar Hiding: Removes stubborn taskbar icons from Electron/Chromium-based applications (Discord, Chrome, VS Code) that ignore standard borderless modes.
- Modern UI Stripping: Uses DWM (Desktop Window Manager) to hide custom title bars and frames in modern UWP/XAML applications.
- Native Dark Mode: Full system-wide dark theme support with automatic detection and manual override.
Whether you're setting up a sim racing rig, a flight simulator cockpit, or simply want cleaner multi-monitor productivity, OmniBorder delivers professional-grade window management.
-
Smart Monitor Persistence
Automatically remembers which monitor each application should occupy and restores it on launch. -
Anti-Focus-Loss Mechanism
AggressiveSetActiveWindow()andSetForegroundWindow()calls prevent Windows from stealing focus during borderless transitions. -
DWM Modern Element Stripping
ForcesDWMWA_NCRENDERING_POLICYto disable custom title bars in Electron, UWP, and XAML applications. -
Native Dark Mode
Full immersive dark theme usingDWMWA_USE_IMMERSIVE_DARK_MODEwith manual toggle and config persistence. -
System Tray Minimization
Optional minimize-to-tray functionality with icon visibility control. -
Auto-Save Configuration
All settings, hotkeys, and application preferences persist inconfig.iniautomatically. -
Global Hotkeys
Fully customizable system-wide hotkeys for instant borderless toggle and monitor switching. -
Real-Time Window Filtering
Search and filter active applications instantly with live preview.
Before compiling OmniBorder, ensure you have the following installed:
| Requirement | Version | Notes |
|---|---|---|
| Operating System | Windows 10/11 | Build 17763 or higher recommended |
| Compiler | MSVC 2019+ | C++17 compatible (Visual Studio 2019/2022) |
| CMake | 3.20+ | Download CMake |
| wxWidgets | 3.2+ | Download wxWidgets |
-
Clone the repository:
git clone https://github.com/ndend-dev/OmniBorder.git cd OmniBorder -
Create build directory:
mkdir build cd build -
Configure with CMake:
cmake .. -G "Visual Studio 17 2022" -A x64Note: Replace
"Visual Studio 17 2022"with your installed version (e.g.,"Visual Studio 16 2019"). -
Build the project:
cmake --build . --config Release -
Locate the executable:
build\bin\Release\OmniBorder.exe
OmniBorder/
├── src/ # Source files
├── languages/ # Translation files (es.ini, en.ini)
├── build/ # Build directory (generated)
│ └── bin/
│ └── OmniBorder.exe
├── CMakeLists.txt # Build configuration
└── README.md # This file
While OmniBorder is open-source and free to compile, we offer an official pre-compiled version on Steam for users who prefer:
- One-Click Installation - No compilation required
- Automatic Updates - Stay current with seamless updates
- Steam Cloud Sync - Backup your configuration
- Community Hub - Share setups and configurations
- Direct Developer Support - Fund ongoing development
Get OmniBorder on Steam (Coming Soon)
We welcome contributions from the community. Whether it's bug fixes, new features, or documentation improvements, your help is appreciated.
- Fork the repository
- Create a feature branch:
git checkout -b feature/AmazingFeature - Commit your changes:
git commit -m 'Add AmazingFeature' - Push to the branch:
git push origin feature/AmazingFeature - Open a Pull Request
By submitting a Pull Request, you agree that:
- Your contribution will be licensed under the GPL v3 license.
- Your code may be integrated into both the open-source version and the commercial Steam version.
- You have the right to submit this code and it does not violate any third-party copyrights.
- You understand that accepted contributions become part of the project's codebase.
- Follow existing C++17 coding standards
- Keep methods and comments in English for international compatibility
- Test your changes on Windows 10/11
- Update documentation if adding new features
- English: Full support for the interface, documentation, and issues.
- Español: Soporte completo para la interfaz, documentación y solución de problemas.
This project is licensed under the GNU General Public License v3 (GPL v3) - see the LICENSE file for details.
- Use OmniBorder freely for personal use
- Modify the source code for your own needs
- Distribute unmodified copies of the original software
- Learn from the code and use patterns in your projects
- Keep the project open-source if you distribute modified versions
- Release any derivative works under the same GPL v3 license
- Provide source code access to anyone who receives your modified version
- Clearly state changes made to the original code
- Close the source of modified versions and sell them commercially
- Incorporate this code into proprietary/closed-source software
- Remove copyright notices or license information
- Hold the developers liable for damages
The GPL v3 license ensures that OmniBorder remains free and open forever. It prevents companies from:
- Taking the code, modifying it, and selling it as closed-source software
- Benefiting from community contributions without giving back
- Creating proprietary forks that fragment the user base
This protects both the community and the original developers while ensuring the software remains accessible to everyone.
- Steam Store: OmniBorder on Steam
- GitHub Issues: Report Bugs & Feature Requests
- Built with C++17 and wxWidgets
- Special thanks to the open-source community for continuous support
- Powered by Windows Desktop Window Manager (DWM) APIs
Made for the gaming and productivity community
OmniBorder - Where Performance Meets Elegance
