I'm a software engineer with a deep obsession for how things work under the hood — from UI systems to 3D math and rendering pipelines.
I enjoy building things from scratch, understanding fundamentals, and pushing past abstractions when they get in the way.
- 🖥️ Frontend & app development (TypeScript-first)
- 🎮 3D graphics, rendering math, and game tech
- ⚙️ Software rendering, WebGPU, shaders, and GPU pipelines
- 🧩 Building custom engines, tools, and UI systems
- 🌍 RTL-friendly design and internationalized apps
- 3D math (projection, clipping, depth, perspective correction)
- TypeScript, Svelte, Flutter, Web graphics
- Why Flutter beats React Native (I will defend this)
- I like understanding systems so deeply I could re-implement them
- I enjoy building tools just for myself
- Big fan of games
“Abstractions are great — until you want full control.”

