Claude/windows slowness pool error ty jcd#14
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On Windows, watchdog's Observer uses WindowsApiObserver which dispatches events through a thread pool. The old code ran file I/O and pyperclip clipboard access synchronously inside the watchdog event handler, blocking pool workers under load and causing pool-exhaustion errors and UI slowness that didn't reproduce on Linux. - Add _in_queue (SimpleQueue) and a dedicated clipsync-in thread that drains the queue and calls _on_file_changed. The watchdog handler now just puts a path on the queue and returns immediately, keeping the thread pool free. - Cache resolved clipboard file paths in _ClipboardFileHandler so _matches() doesn't call Path.resolve() three times per event. - Add fast name-based pre-filter before the (more expensive) resolve() call, since Syncthing generates many temp-file events for other files. https://claude.ai/code/session_0128MyVVEu1Dt3jTeaZ1edyL
…ming views _DevicesContent._refresh() and IncomingWindow._refresh() both called connected_devices() / get_pending_devices() directly on the main thread. Each call has a 10-second timeout and connected_devices() makes 3 sequential requests, so a slow or unresponsive Syncthing froze the entire UI for up to 30 seconds on every auto-refresh cycle (every 3s). - Split each _refresh() into _do_refresh() (background thread) + _apply_refresh() (main thread via after(0, ...)), matching the pattern already used by _nearby_worker. - Catch requests.RequestException separately and show "Syncthing is not responding" instead of the raw HTTPConnectionPool traceback string. - Show a "Loading…" placeholder while the fetch is in flight. https://claude.ai/code/session_0128MyVVEu1Dt3jTeaZ1edyL
The background-thread refresh introduced in the previous commit had a new problem: _auto_refresh fires every 3s, but connected_devices() can take up to 30s (3 calls × 10s timeout). Without a guard, 10 overlapping refresh threads accumulate, each making 3 requests = 30 simultaneous requests to Syncthing's REST API, saturating it and making timeouts self-reinforcing. - Add _refreshing flag to _DevicesContent and IncomingWindow: a new fetch is skipped if one is already in flight; flag is cleared in _apply_refresh (or immediately if the window is gone). - Increase auto-refresh interval 3s → 10s in both windows to reduce steady-state API call rate. - Cache get_device_id() in SyncthingClient: the local device ID never changes, but was fetched on every connected_devices() call (every refresh cycle). - Make connected_devices() resilient: if get_connections() times out, return devices with unknown connection status instead of raising. - Downgrade PendingDeviceWatcher timeout logs from exception (full traceback) to warning: a ReadTimeout is routine when Syncthing is busy, not an unexpected crash. https://claude.ai/code/session_0128MyVVEu1Dt3jTeaZ1edyL
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