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Game Mathematics Visual Experience

  • This project is based on the book titled "Beginning Math and Physics for Game Programmers".
  • Recommended Unity Version: 2017.3.0f3

Implemented Chapters

  • Chapter 03 Trigonometry
  • Chapter 06 Transformation
  • Chapter 08 Motion in One Dimention
  • Chapter 10 Motion in Two and Three Dimension
  • Chapter 13 Momentum and Collision

About

This project was aimed to teach basic Unity skills based on textbook. Some technics from chapters are implemented and instructions are described at Wiki page.

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