ccbpf is a minimal dynamic‑programming component designed for MCU / RTOS / bare‑metal systems. It consists of a C‑subset compiler and a BPF virtual machine, inspired by Linux eBPF but smaller, simpler, and far more portable.
Its core mission is simple:
Bring Linux‑style runtime code loading to MCUs — without reflashing firmware.
graph LR
A["Frontend<br/><sub>Lexer · Parser · AST</sub>"]
--> B["IR<br/><sub>Three‑Address Code</sub>"]
--> C["Backend<br/><sub>Lowering to Classic BPF</sub>"]
--> D[".ccbpf Image<br/><sub>BPF · Strings · Maps</sub>"]
--> E["BPF VM<br/><sub> Native Hooks</sub>"]
Traditional MCU firmware is static: update = recompile + flash + reboot.
ccbpf provides a simple, verifiable, extremely lightweight runtime‑loadable mechanism for:
- Inserting hooks into RTOS kernels
- Filtering, monitoring, and modifying data in protocol stacks
- Extending behavior in file systems / drivers
- Distributing logic across nodes (e.g., the lttit project)
In short: No reboot. No rebuild. No reflashing.
| Feature | Linux eBPF | ccbpf |
|---|---|---|
| Runtime | Linux kernel | MCU / RTOS / bare‑metal |
| Complexity | High | Minimal |
| Toolchain | LLVM/Clang | Built‑in C subset compiler |
| Safety | Verifier | Language + VM limits |
| Program Type | Many | Hook programs |
| Footprint | MB‑level | KB‑level |
| Portability | Linux‑dependent | Fully platform‑agnostic |
eBPF makes Linux programmable; ccbpf brings the same idea to MCUs.
ccbpf is not a port of eBPF — it is a ground‑up minimal design for MCUs:
- Restricted C subset (no loops, no pointer arithmetic)
- Tiny BPF VM (a few KB)
- Loadable program format
- Pluggable hook mechanism
- Simple map interface
- Fully platform‑independent (Linux / RTOS / bare‑metal)
Design goals:
- Simple implementation
- Predictable behavior
- Easy verification
- Tiny footprint
- Embedded‑friendly
- Compiling ~15 C statements on a 20KB‑RAM MCU: ~8KB
- Compiling ~100 statements → 397 BPF instructions: <60KB peak
- VM running <200 instructions: 1–2KB RAM
git clone https://github.com/skaiui2/ccbpf.git
cd ccbpf
chmod +x *.shOpen two terminals: one runs nodeA, the other runs nodeB.
Run nodeA:
./run_nodeA.shYou will then see some output information.
This indicates that the nodeA program is running, and it is counting each UDP packet.
skaiuijing@skaiuijing-virtual-machine:~/Documents/ccbpf_git/ccbpf/nodeB/build$ ./run_nodeA.sh
[sudo] password for skaiuijing:
[wirefisher] pps=1, bps=208
[wirefisher] pps=36, bps=7488
[wirefisher] pps=37, bps=7696
[wirefisher] pps=36, bps=7488
[wirefisher] pps=36, bps=7488
[wirefisher] pps=40, bps=8320
[wirefisher] pps=39, bps=8112
[wirefisher] pps=37, bps=7696
The demo program we inject implements a token-bucket rate limiting algorithm. Run:
./attach.shYou will then see a series of compiler outputs, and you will observe that the output of nodeA changes immediately:
[wirefisher] pps=37, bps=7696
[wirefisher] pps=40, bps=8320
[hook] ATTACH hook_udp_input (prog=0x607398e83968)
now_time=32082220
tokens=0
last_ts=0
tokens2=3000
[PASS] sport=10000 dport=20000 len=208 tokens=2792
now_time=32082229
tokens=2792
last_ts=32082220
add=45
tokens2=2837
The count statistics will continuously update, while UDP packet source and destination ports are parsed.
Since the generated packets use fixed source and destination ports (with different sizes), only the counters will change.
Use the following command to detach the BPF program:
./detach.shWe will observe that the output of nodeA returns to normal:
last_ts=32096900
add=80
tokens2=976
[DROP] sport=10000 dport=20000 len=208
[hook] DETACH hook_udp_input
[wirefisher] pps=37, bps=7696
[wirefisher] pps=34, bps=7072
[wirefisher] pps=34, bps=7072
[wirefisher] pps=34, bps=7072
[wirefisher] pps=35, bps=7280
[wirefisher] pps=35, bps=7280
[wirefisher] pps=35, bps=7280
[wirefisher] pps=38, bps=7904
[wirefisher] pps=38, bps=7904
In this demo, the program executes several steps on nodeD first, and then migrates to nodeC to continue execution.
Start the process:
./run_nodeD.shThen in another terminal, run nodeC:
./run_nodeC.shYou will see that after nodeC starts, the output is:
nodeC: running....
nodeC: 1
nodeC: 2
nodeC: 3
nodeC: 4
nodeC: 5
nodeC: migration_start
nodeC: migrate PC is 87
Then nodeD continues printing:
nodeC: migration_end
nodeC: 6
nodeC: 7
nodeC: 8
nodeC: 9
nodeC: 10
nodeC: 11
nodeC: ok!!!
nodeD: finished 0
This demonstrates execution migration: the virtual machine is suspended, packaged, and then resumed on nodeD to continue execution.