This is a framework that can be used to create / edit tower defense like maps.
- Give it an awesome name
- Set starting currency
- Set number of lives
- Easily create / delete tower placement spots
- Create / delete / edit different paths that enemy creatures will use to travel
- Add / delete new waves
- For each wave, set which monster types will be present in it
- For each monster type: set how many of them will be spawned, and over which period of time
- Play any official map already in the game
- Play any custom map that you created
- Unity and C#