Master - #5
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January 3, 2026 15:21
- CameraHook: Add proper callback sequence (shutter -> raw -> postview -> jpeg) - CameraHook: Restart camera preview after image injection with 100ms delay - CameraHook: Fixes shutter button disappearing after first photo (X/Twitter issue) - Logger: Add lazy initialization for storage access to prevent early boot crashes - FileOutputHook: Add extra try-catch safety in FileOutputStream constructor hook
- Untrack .gradle/, app/build/, build/, and bin/ directories - These directories are already in .gitignore but were previously committed
Implements Material Design 3 foundation for UI/UX revamp. See docs/UI_UX_REVAMP_PLAN.md Phase 1 - Add colors.xml with full MD3 palette (light/dark) - Add dimens.xml with spacing scale and component sizes - Add themes.xml for day/night themes - Add styles.xml with reusable component styles - Add Material Components and ConstraintLayout dependencies - Create adaptive app icon with camera iconography - Update AndroidManifest with new theme
Implements AndroidX Preferences and Material toolbar as part of UI/UX revamp. See docs/UI_UX_REVAMP_PLAN.md Phase 2 - Migrated SettingsActivity from deprecated Activity+PreferenceFragment to AppCompatActivity+PreferenceFragmentCompat - Created activity_settings.xml layout with CoordinatorLayout, MaterialToolbar, and FragmentContainerView - Added vector drawable icons for all preferences (ic_image, ic_power, ic_notifications, ic_apps, ic_logs, ic_help, ic_info, ic_clear, ic_debug, ic_picker) - Updated preferences.xml with icons, SwitchPreferenceCompat, and proper app namespace - Added preference-specific styles (category, item, switch) to styles.xml - Created custom preference layouts (preference_category.xml, preference_item.xml) - Added preference theme overlay to both light and dark themes - Extracted all hardcoded preference strings to strings.xml
Implements BottomSheetDialogFragment for image selection as part of UI/UX revamp. See docs/UI_UX_REVAMP_PLAN.md Phase 3 - Created ImagePickerFragment extending BottomSheetDialogFragment - Created fragment_image_picker.xml with Material Design components - Added ShapeableImageView with rounded corners for image preview - Added placeholder with camera icon for empty state - Added MaterialButtons with icons (Select Image, Clear Selection) - Added CircularProgressIndicator for loading states - Created ic_camera_placeholder.xml vector drawable - Updated SettingsActivity to launch bottom sheet instead of activity - Added 15 new strings for image picker UI - Uses ActivityResultContracts for modern image picking - Swipe-to-dismiss and drag handle for UX
Implements RecyclerView, search, and filter functionality as part of UI/UX revamp. See docs/UI_UX_REVAMP_PLAN.md Phase 4 - Replaced deprecated ListView with RecyclerView - Created AppListAdapter with ListAdapter and DiffUtil for efficient updates - Added MaterialToolbar with SearchView for real-time app filtering - Added filter chips (All, User Apps, System Apps, Enabled) - Created new item_app.xml with ConstraintLayout, ShapeableImageView, mode Chip - Added system app badge indicator - Mode chip cycles through Off/Inject/Profile with visual feedback - Added loading state with CircularProgressIndicator - Added empty state for no search results - Replaced Save button with ExtendedFloatingActionButton - FAB shrinks on scroll down, extends on scroll up - Migrated from deprecated AsyncTask to ExecutorService - Updated from Activity to AppCompatActivity - Created vector drawables: ic_back, ic_save, ic_search, bg_badge - Added 15 new strings for app selection UI
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