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feat: procedural human standing motion engine & pose reset options (Dynamic A-Pose vs Rigid T-Pose) - #7

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feat: procedural human standing motion engine & pose reset options (Dynamic A-Pose vs Rigid T-Pose)#7
Ming2k8-Coder wants to merge 1 commit into
tk256ailab:mainfrom
Ming2k8-Coder:feat/procedural-human-standing-pose

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Description

This PR introduces a real-time procedural standing animation engine and flexible pose reset options:

  • Procedural Human Kinematics: Synthesizes real-time breathing, postural sway, center-of-mass weight shifts, and micro eye saccades.
  • Natural A-Pose Standing: Replaces the default rigid T-pose with a natural human A-pose stance (arms lowered ~70°, relaxed elbows, curved fingers).
  • Pose Reset Selector: Adds a dropdown next to Reset Pose allowing users to switch between Dynamic A-Pose (natural standing) and Rigid T-Pose (raw rest pose).

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~29 lines modified in index.html.

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