Skip to content
#

floating-origin

Here are 4 public repositories matching this topic...

Language: All
Filter by language

A Three.js extension providing camera-relative high-precision line rendering using split double-precision coordinates. Designed for large-scale scenes where standard Float32 line rendering suffers from jitter and precision loss. Ideal for astronomy, planetary visualization, geospatial applications, CAD, and scientific simulations.

  • Updated Jun 19, 2026
  • TypeScript

Improve this page

Add a description, image, and links to the floating-origin topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the floating-origin topic, visit your repo's landing page and select "manage topics."

Learn more