This sample app contains a random mixture of Xamarin/Xamarin.Forms controls, views, and functionality snippets that I've created.
-
Updated
May 14, 2019 - C#
This sample app contains a random mixture of Xamarin/Xamarin.Forms controls, views, and functionality snippets that I've created.
A customizable endless-driving browser game with two-way AI traffic, collision logic, mobile touch controls, and offline PWA support.
A free and open source browser-based 2D USAF inspired (no affiliation) hangar fighting game prototype with desktop and mobile controls.
Responsive 2D underwater canvas game built with Vanilla JavaScript and OOP. Guide Sharky through two reef levels, fight enemies and bosses, collect items, buy upgrades, and play with keyboard or touch controls. Includes audio, themes, fullscreen support and 42 automated tests.
Browser vGame [generic space-based falling asteroids ship dodger type]
A slightly improved version of Unity's On-Screen Stick component.
Single-file offline browser volleyball game with an Air Force PT theme (no affiliation), embedded art, keyboard controls, and mobile touch support.
I developed a mobile-controlled automation system using Arduino UNO and HC-05 Bluetooth module.
Original HTML5 Canvas gravity game prototype with orbital capture, animated absorption, damage, fragments and mobile controls.
Bharat Blaze is an ambitious open-world action-adventure project built in Unity, inspired by GTA. Explore a colorful city with functional locomotion, combat, and a mini-map!
Godot 4.5 vertical shoot-em-up with auto-fire, upgrades, touch controls, 20 waves, and boss battles.
Add a description, image, and links to the mobile-controls topic page so that developers can more easily learn about it.
To associate your repository with the mobile-controls topic, visit your repo's landing page and select "manage topics."