Making merge into GPU actors - #1
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added 30 commits
May 27, 2026 12:37
Change was made to reduce compilation overhead of GPU kernels by caching them
Change is being made so we can premake certain functionallity easily
…ice number and stream id
added 29 commits
June 22, 2026 11:24
…on device for some reason resulting in a lower allocation then required
…00 tasks so that it can be more like the scheduler.
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Made everything more asynchronous. Everything now runs on a stream and uses the async versions of CUDA. Furthremore we now use callbacks to synchronize the CPU with GPU rather then manual synchronize calls.
Added better memory support.
Added Multi GPU scheduling.