Wild is a linker with the goal of being very fast for iterative development.
The plan is to eventually make it incremental, however that isn't yet implemented. It is however already pretty fast even without incremental linking.
Download a tarball from the releases page. Unpack
it and copy the wild binary somewhere on your path.
If you have cargo-binstall, you can install wild as follows:
cargo binstall wild-linkerbrew install wild-linker/wild/wildcargo install --locked wild-linkerTo build and install the latest, unreleased code:
cargo install --locked --bin wild --git https://github.com/wild-linker/wild.git wild-linkerTo use a stable Wild from Nixpkgs:
let
wildStdenv = pkgs.useWildLinker pkgs.stdenv;
in
pkgs.callPackage ./package { stdenv = wildStdenv; }to use the latest unstable git revision of wild, see the nix documentation
Being a drop-in replacement, Wild can be used similarly to other linkers by being invoked by GCC or Clang. Meaning you have several options:
- Clang's exclusive option
--ld-path=wild - GCC 16.1+ and Clang's option
-fuse-ld=wild(note that Clang requiresld.wildbinary/symlink) - Generally supported
-B <path>, where<path>is the directory containingldthat points towild
Below are examples of integrating Wild with various build systems.
You can use one of the options mentioned above in ~/.cargo/config.toml:
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-Clink-arg=--ld-path=wild"]Or:
[target.x86_64-unknown-linux-gnu]
# linker = "clang" # Uncomment this line if your GCC is older than version 16.
rustflags = ["-Clink-arg=-fuse-ld=wild"]Usually setting LDFLAGS is enough, but there are projects that implement their own solutions:
export LDFLAGS="${LDFLAGS} -fuse-ld=wild"Or (especially useful for older GCC versions), create a symlink ld pointing to wild and pass the
directory to GCC:
ln -s /usr/bin/wild /tmp/ld
export CFLAGS="${CFLAGS} -B/tmp"
export CXXFLAGS="${CXXFLAGS} -B/tmp"
export LDFLAGS="${LDFLAGS} -B/tmp"Then configure the project (you might need to remove the configuration cache first) and run your usual build steps.
Due to the complexity of these build systems, you might want to verify that Wild was used to link a binary with readelf.
[target.x86_64-unknown-illumos]
# Absolute path to clang - on OmniOS this is likely something like /opt/ooce/bin/clang.
linker = "/usr/bin/clang"
rustflags = [
# Will silently delegate to GNU ld or Sun ld unless the absolute path to Wild is provided.
"-Clink-arg=-fuse-ld=/absolute/path/to/wild"
]If you'd like to use Wild as your linker for Rust code in CI, see wild-action.
Mold is already very fast, however it doesn't do incremental linking and the author has stated that they don't intend to. Wild doesn't do incremental linking yet, but that is the end-goal. By writing Wild in Rust, it's hoped that the complexity of incremental linking will be achievable.
The following platforms / architectures are currently supported:
- x86-64 on Linux
- ARM64 on Linux
- RISC-V (riscv64gc) on Linux
- LoongArch64 on Linux (initial support)
- PPC64LE on Linux (initial support)
The following is working with the caveat that there may be bugs:
- Output to statically linked, non-relocatable binaries
- Output to statically linked, position-independent binaries (static-PIE)
- Output to dynamically linked binaries
- Output to shared objects (.so files)
- Rust proc-macros, when linked with Wild work
- Most of the top downloaded crates on crates.io have been tested with Wild and pass their tests
- Debug info
- GNU jobserver support
- Partial linker script support. See the linker script support matrix for details.
- Linker plugin LTO - known issues
Here are some of the larger things that aren't yet done, roughly sorted by current priority:
- Incremental linking
- More complex linker scripts
- Mach-O support
- Windows support
Install readelf (available from binutils package), then run:
readelf --string-dump .comment my-executableLook for a line like:
Linker: Wild version 0.1.0
You can probably also get away with strings (also available from binutils package):
strings my-executable | grep 'Linker:'It's somewhat of a tradition for linkers to end with the letters "ld". e.g. "GNU ld, "gold", "lld", "mold". Since the end-goal is for the linker to be incremental, an "I" is added. Let's say the "W" stands for "Wild", since recursive acronyms are popular in open-source projects.
The goal of Wild is to eventually be very fast via incremental linking. However, we also want to be as fast as we can be for non-incremental linking and for the initial link when incremental linking is enabled.
All benchmarks are run with output to a tmpfs. See BENCHMARKING.md for details on running benchmarks.
We run benchmarks on a few different systems:
- Ryzen 9 9955HX (16 core, 32 thread)
- 2020 era Intel-based laptop with 4 cores and 8 threads
- Raspberry Pi 5
Here's a few highlights.
First, we link the Chrome web browser (or technically, Chromium).
Memory consumption when linking Chromium:
librustc-driver is the shared object where most of the code in the Rust compiler lives. This benchmark shows the time to link it.
For something much smaller, this is the time to link Wild itself. This also shows a few different Wild versions, so you can see how the link time has been tracking over releases.
Here's linking rust-analyzer on a Raspberry Pi 5.
The following is a cargo test command-line that can be used to build and test a crate using Wild.
This has been run successfully on a few popular crates (e.g. ripgrep, serde, tokio, rand, bitflags).
It assumes that the "wild" binary is on your path. It also depends on the Clang compiler being
installed, since GCC doesn't allow using an arbitrary linker.
RUSTFLAGS="-Clinker=clang -Clink-args=--ld-path=wild" cargo testAlternatively, with ld.wild symlink pointing at wild:
RUSTFLAGS="-Clinker=clang -Clink-args=-fuse-ld=wild" cargo testFor more information on contributing to wild see CONTRIBUTING.md.
For a high-level overview of Wild's design, see DESIGN.md.
We have a Zulip server for Wild-related chat. You can join here.
Many of the posts on David's blog are about various aspects of the Wild linker.
If you'd like to sponsor this work, that would be very much appreciated. The more sponsorship I get the longer I can continue to work on this project full time.
The Wild project adheres to the Rust code of conduct. If you have any moderation concerns or queries, please email wild-mod@googlegroups.com.
Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Wild by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.