I build perception systems that connect geometry, learning, and action.
I work on systems that connect visual representations with 3D geometric understanding. My current research sits around point clouds, multimodal learning, robotics, and embodied AI. |
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SplAttN: Bridging 2D and 3D with Gaussian Soft Splatting and Attention for Point Cloud Completion Accepted to ICML 2026 as a Spotlight paper. This project explores how 2D visual cues and 3D geometric structure can communicate more effectively for point cloud completion. |
mindmap
root((3D Intelligence))
Point Clouds
Completion
Registration
Geometry
Multimodal Learning
2D-3D Bridging
Attention
Representation
Robotics
Perception
Spatial Reasoning
Embodied AI
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| Surface | Keywords |
|---|---|
| Research | Deep Learning Multimodal Learning 3D Perception Point Cloud Understanding Robotics Embodied AI |
| Engineering | Python C++ CUDA TypeScript JavaScript MATLAB SQL Bash |
| Workflow | Codex Claude Code Agentic Coding Fast Iteration Paper -> Prototype -> Demo |
| Interests | Algorithm Engineering Quantitative Research Game Technology |