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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

tweak(gamemessage): Reduce number of MSG_DESTROY_SELECTED_GROUP messages Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2668 opened Apr 30, 2026 by Caball009 Loading…
1 task
tweak(gamemessage): Remove unused MSG_AREA_SELECTION message from game logic Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2667 opened Apr 30, 2026 by Caball009 Loading…
1 task
perf: eliminate AsciiString ref-count overhead in rendering, logic, and UI hot paths Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#2663 opened Apr 29, 2026 by githubawn Loading…
feat(stats): Add 1% low FPS tracking
#2661 opened Apr 29, 2026 by githubawn Loading…
perf(network): Improve performance by reducing packet allocations and improving loop logic Minor Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers Performance Is a performance concern
#2659 opened Apr 28, 2026 by Caball009 Draft
1 task
feat(replay): Check CRC messages from all players in replays Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2649 opened Apr 23, 2026 by Caball009 Draft
1 task
perf(scene): Create light list iterator on the stack at points of use Gen Relates to Generals Memory Is memory related Performance Is a performance concern ZH Relates to Zero Hour
#2646 opened Apr 23, 2026 by Mauller Loading…
fix(veterancy): Disable audiovisual cues for ejected veteran pilots Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2643 opened Apr 22, 2026 by Caball009 Loading…
1 task
Camera Improvements
unify(client): Move Main Menus and Shell callbacks to Core Unify Unifies code between Generals and Zero Hour
#2622 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move WOL, Network, and connection menus to Core Unify Unifies code between Generals and Zero Hour
#2620 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move remaining gadgets and popups to Core Unify Unifies code between Generals and Zero Hour
#2619 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move Control Bar and basic gadgets to Core Unify Unifies code between Generals and Zero Hour
#2618 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move GUI window managers and message boxes to Core Unify Unifies code between Generals and Zero Hour
#2617 opened Apr 18, 2026 by DevGeniusCode Loading…
feat(ww3d2): add IRenderBackend Interface
#2613 opened Apr 17, 2026 by bobtista Loading…
2 tasks done
refactor(W3DMPO): Remove W3DMPO class to avoid unnecessary virtual classes Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2607 opened Apr 15, 2026 by Caball009 Draft
1 task
refactor: Add override keyword to virtual function overrides in Zero Hour code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2605 opened Apr 15, 2026 by Caball009 Loading…
refactor: Add override keyword to virtual function overrides in Generals code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2604 opened Apr 15, 2026 by Caball009 Loading…
refactor: Add override keyword to virtual function overrides in Core code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2603 opened Apr 15, 2026 by Caball009 Loading…
tweak(ini): Improve consistency in use of INI::getNextTokenOrNull Minor Severity: Minor < Major < Critical < Blocker
#2597 opened Apr 13, 2026 by Caball009 Draft
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