Kitchen Byte is a 3D cooking simulation game built in Unity where players prepare recipes by interacting with kitchen stations, processing ingredients, assembling dishes, and serving completed orders. This project was developed to strengthen my skills in Unity and C# while exploring game development concepts such as object-oriented programming, ScriptableObjects, event-driven architecture, UI systems, and gameplay mechanics.
- Player movement and interaction system
- Pick up, carry, and place kitchen objects
- Cutting and food preparation mechanics
- Plate and ingredient combination system
- Recipe and order management
- Timer and game state system
- UI and audio feedback
- Modular C# architecture using ScriptableObjects
- Unity 6
- C#
- Visual Studio 2022
https://github.com/user-attachments/assets/12155786-c319-4df9-bd8a-c1ce463babc3
- Clone the repository.
- Open the project in Unity 6.
- Load the main scene.
- Press Play.
This project is for learning and portfolio purposes.