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A fun, fast-paced online co-op cooking game inspired by Overcooked. Built with Babylon.js (WebGPU/WebGL), Colyseus, React, TypeScript, and Bun. Prepare Japanese dishes and serve customers before time runs out!
JavaScript Canvas Restaurant Game is a dynamic restaurant management simulation developed using JavaScript Canvas. This browser-based game allows players to manage orders, cook meals, and optimize their restaurant operations for maximum efficiency.
Byte Kitchen is a 3D cooking simulation game developed in Unity. Players prepare meals by interacting with kitchen stations, processing ingredients, assembling dishes, and completing customer orders. This project focuses on learning Unity and C# through modular gameplay systems, ScriptableObjects, event-driven programming, and UI development.
Early-stage cooking & management game prototype in Unity. Personal project focused on clean architecture, SOLID principles, ScriptableObjects, and URP.
A colorful Solar2D cafe time-management game where players memorize monster orders, assemble dishes, serve customers before patience expires, and progress through a complete multi-screen gameplay loop.
Felyne’s Kitchen is a cozy Unity 3D platformer combining miniature-world exploration, ingredient collection, hazards, and cooking QTEs. As a tiny cat, you dodge flames and mice, mix ingredients through QTEs, and bake a cake leading to HE or BE, depending on your performance.
A colorful libGDX cafe game where players memorize monster orders, assemble the correct dishes, serve customers before patience expires, and progress through a complete multi-screen gameplay loop.
A chaotic 3D cooperative cooking game where up to 4 players use ragdoll physics to grab, cook, and deliver dishes while dodging trains, drones, and explosions. Built in Unity with C#.