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FUCK.dll

https://www.nexusmods.com/skyrimspecialedition/mods/181603

Requirements

  • CMake
    • Add this to your PATH
  • PowerShell
  • Vcpkg
    • Add the environment variable VCPKG_ROOT with the value as the path to the folder containing vcpkg
  • Visual Studio Community 2022
    • Desktop development with C++
  • CommonLibVR (ng, CommonLibSSE-NG based)
    • Checked in as the extern/CommonLibSSE submodule (that's CommonLibVR's own project/target name, kept from upstream CommonLibSSE-NG) — git submodule update --init --recursive pulls it and its nested extern/openvr submodule
    • To build against a different checkout instead, set the environment variable CommonLibSSEPath

Register Visual Studio as a Generator

  • Open x64 Native Tools Command Prompt
  • Run cmake
  • Close the cmd window

Building

git clone https://github.com/Fuzzlesz/FUCK.git
cd FUCK
# pull commonlib /extern to override the path settings
git submodule update --init --recursive

SSE / AE / VR (one DLL)

cmake --preset vs2022-windows-vcpkg
cmake --build build --config Release

The DLL targets all runtimes and picks addresses at load time via the address library.

In Skyrim VR the menu needs ImGuiVRHelper installed in-game; it is mirrored into the helper's in-scene panel and driven with the wand. Without the helper the menu draws to the flat mirror window only.

License

MIT

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