Server-Controlled Organisations, Progression, and Economy for Schedule I dedicated servers using S1DS
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Updated
Jun 27, 2026 - C#
Server-Controlled Organisations, Progression, and Economy for Schedule I dedicated servers using S1DS
There are mods that instantly complete mixing for you, but they felt cheaty and I wanted a way to be able to progress without having to completely bypass the game’s mechanics. I have no experience modding and a little in C#, and the game is quite new so it was difficult since there's no tutorials and very little help.
A paired client/server addon for Schedule I dedicated servers that lets players raise their hands and allows nearby players to rob lootable inventory through the game's native pickpocket-style UI.
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